I mean that is how other emu's for SNES do it.
I don't understand why the save states just DON'T save any memory card info, and then you only save to the memory card when you want to. First off, I love ePSXe and this message is only to try to help the emu be better.ĭoes anyone else think ePSXe does memory card management rather strangely? I mean, the whole save states and memory card overwriting is quite confusing.